Friday, 18 November 2011

Towards the end of the project we haven't posted much, I'm going to be posting a few things we have completed.

Finished grass and long grass tilesets










Cave and mountain tileset












Boat deck tiles



















There are seaweed and new shell tiles, rock tiles, palm tree tiles, crab tile, flower tiles etc. that I don't have a copy of anymore so I couldn't upload.

-Josh

Thursday, 10 November 2011

IMAGE DUMP

havent really posted my progress for a while so im going to show some before and after pictures and just some of the newest finished tiles, here we go!

Ok, this is a cropped part of the woodland area obviously not finished yet hence the white areas. Next!
in a rush here so the image may be a tad bit small, this is my original tree before i realised it wasnt at the right angle for our game so i had to sort of squish it and angle it more, which will be shown in a sec.
heres the little munchkin tree which is a bit more angled and smaller so it fits better. more will have to come later. toodles!

-Luke

Monday, 7 November 2011

Ryanisamoose

Over the past few weeks, we haven't had many blog entries, mainly because of half-term. But partly the reason was because we've been doing a lot more work on CryEngine3 and less sketchbook work and less singular documents.


We've done quite a bit of the map, the only real problem is figuring out how to do certain things, the way we want them, such as shaping the terrain in the correct way to the maps and the film.

We need to do a few write up documents and evaluations and some more sketchbook work, which will hopefully turn up on here at some point soon, but mainly we're focusing on the map and 3D work.

Ryan has modelled and textured Wilson and imported it into CryEngine, and has been playing around with the size he needs to be.


And thats pretty much what we've been doing.

-Adam and Ryan.

Sunday, 6 November 2011

Boats

Captain's log, Star date 9522.6
It's been a while since my last entry... Or any entry for that matter. I'm starting to wonder if it really is just me left... just me and my work.  I'm staying optimistic though, I know that someone WILL post work soon, at least... I hope.


Anyway, with that out of the way, here's a boat I did.#



I know what you're thinking. Too small, right?
Correct, I messed up the resizing and instead of it being x400 it's x100 the rest aren't though... I promise.


20 minutes later, "boat2" was born, I added windows, some shadow and a nifty little life preserver.

















And this brings us to boat3, I added some smoke, planks and also change a few little things.















So, It got late. I was going to start with the washed up, shipwrecked version of the boat but I didn't have too much time. So, what I have done is mess around with a few colours and added some seaweed to get a rough idea of what it might look like.

These are I think, x300. I put in the other boat beneath it without smoke (it wouldn't fit) so you can kinda see the differences. I'll finish this, at some point, in the future, sometime. But for tonight I think I'm done.

Captain James T Kirk... signing off.



- Josh

Saturday, 15 October 2011

Some more rock face tiles, I think this is all we will need, so for now the rocks are done. Next will be the inside of the cave.

- Josh
Some rock tiles I started for the mountain.

- Josh

Thursday, 13 October 2011

The Wilson texture that me and Ryan worked on from the original volleyball texture, this is what we're going to be using for now, for the Wilson model Ryan is working on. When the entire model is complete a new texture might have to be made to accommodate the torn parts of the ball.

-Josh